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LIF MMO NEWS


Gross Meiser or Flamberg?

Write on: Tue, 07 May 2019 by  in DevBlog Read 1377

Traditional weapon damage comparison after another patch.Is it better? 
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Традиционное сравнение урона оружия после очередного патча.Стало ли лучше?

 

 

Not so long ago, the developers of the game Life is Feudal MMO announced another patch, which made great changes to the combat system on all servers.
What has changed? Did Binart manage to refine the system and balance the damage? What weapons are used most often?

The first change that every Life is Feudal MMO player saw and felt is the end of   the era of naked fighters. Just one blow to the naked body - and you can forget about the battle and the battle, most likely you will be dead.
An arrow in a bare torso for 125 damage? Easy. Remember to put on your armor before leaving your castle.

Personally, my opinion - the armor has now become protected. Fights began to last longer - this is a fact. For example, the average life expectancy in Instance battle increased by 1.5 minutes.

Like last time, I tried to compare the damage of the average damage of weapons in the game Life is Feudal MMO, as well as get the distribution of damage by interest on the main types of weapons (you can read the previous comparison in the article -  Analyze the combat patch). Just as in the previous time - the crushing damage was excluded from the calculations in order not to take into account the blows with the handle

Question: Did Binart manage to refine the system and balance the damage? My opinion turned out. The results of the comparison "before" and "after" are shown in the table: Click to zoom

For each type of weapon - the main part of the blows falls on the damage from 0 to 20.   The average damage per hit (generally average for all weapons) is 19.83 damage. The average damage of each weapon is approximately in this range.   A heavy crossbow in Life   is Feudal MMO   - average damage 44.56 - but in order to get out of it, you must have straight arms. The balance is - thanks Binart!

If we compare with the last correctly working combat system, which was on Avalon and suited the majority of players, the damage of each weapon decreased. (yes, yes, it affects the resist of the armor, but now I’m only talking about how much the weapon inflicts on the player).

Finally, which weapons are most often fought in the game Life is Feudal MMO?
I made a small sample based on logs loaded during the week (Instance battles, arenas, battles in the Open World)

Hope you enjoyed this article. Play, upload logs!

 



Last modified on Tuesday, 07 May 2019 20:24

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